SketchUp 3D Rendering Tutorials by SketchUpArtists

Welcome to our tutorial section. As you go through this collection of great tutorials you will learn how to perfect your post-processing skills and techniques with easy to follow step by step instructions provided by highly talented professional contributors. If you have the skill to write and produce a unique and impressive tutorial then we’d like to hear from you. Please contact us here and we will certainly consider your kind contribution. Text and images is all we need and we can do the rest.All Current Tutorials

Making a Cane Pendant Lamp by Thilina Liyanage

In this tutorial Thilina Liyanage sets about making a cane pendant lamp using SketchUp and two Plugins. Custom make your own lamps for projects!

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V-Ray for SketchUp Rain Drops by Thilina Liyanage

This little tutorial by Thilina Liyanage shows you how to make rain drops on glass with V-Ray Next for SketchUp.

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Making of Hat Style Lampshade with SketchUp and SketchUp Plugins by Thilina Liyanage

In this SketchUp tutorial Thilina Liyanage shows you how to model a hat style lampshade. He uses three SketchUp plugins to help in the process. This tutorial is suitable for those who are used to using SketchUp and plugins.

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Making of ‘Somewhere in Italy’ by James Hannigan

Experimenting with light, shadows, textures and trying to create the right ambiance for this particular scene. Base model modeled in SketchUp 2019. Further work in Twinmotion (assets, decals etc). Final render in Twinmotion 2020 and post processing in Photoshop.

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Achieve Realistic TV Lighting in V-Ray for SketchUp & Photoshop by Benedict Caliwara

The purpose of this tutorial is to explore the different techniques in visualizing TV screens with light effects using V-Ray for SketchUp and Photoshop.

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How to Create your Own Materials in V-Ray 3.4 by Angie Soliman

In this tutorial you will create your own material to match your model, and you need to know exactly how to do so the right way,  so you don’t mess up your model or final render.

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SketchUp and Photoshop Workflow by Liam Keating

I was invited to give a couple of talks and workshops at SketchUp’s 2018 Basecamp event in Palm Springs. Whilst my main focus was on Scifi illustration with SketchUp, I also included a short breakdown of my workflow. Although the tutorial is quite simple, it’s the same process I use near enough for most of my work.

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Exterior Render Settings (V-Ray 3.4 for SketchUp) by Benedict Caliwara

In order to fully understand the possible render output in V-Ray for SketchUp, using various environment settings, I made a simple rendering experimentation that highlights different parameters or settings which generally affect the tonality and atmosphere of the rendered image output.

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Concept Art Using SketchUp, Twilight Render and Photoshop by Timothée Meyrieux

In simple terms, concept art involves producing images and designs for things that haven’t been made or seen; they exist only in the artists head until you put pen to paper. It’s the job of the concept artist to extrapolate these ideas and turn them into a design or visual. Timothée shows you his methodology behind the making of this concept robot.

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Wrapper Material and Matte Shadow Tutorial by Benedict Caliwara

In this tutorial, I am going to show you how to render this matte/shadow pass using V-Ray 3.4 for SketchUp.

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Day Scene V-Ray 3.4 for SketchUp by Thilina Liyanage 

This is a tutorial for a day scene using V-Ray 3.4 for SketchUp, including material settings, light settings and render settings.

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Make a Topographic Map Using SketchUp and Google Maps by Benedict Caliwara

In this tutorial, we will learn how to adjust the contour intervals using SketchUp. Here, we will try to generate 5m contour interval based on the Google map topography, with the specified value of 20m contour interval.

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Detail Strategies for SketchUp Modeling by Jim Leggit

I recently developed a series of drawings of a lakeside cottage that I used in seminars about design visualization. I photographed a small house on the coast of Oregon and used that building design as inspiration to construct several SketchUp models and numerous drawings that explored different drawing techniques.

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How to Make a Topographic Profile – SketchUp and Layout by Benedict Caliwara

In this tutorial, you will learn how to make a topographic section using SketchUp and SketchUp Layout.

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Making of Container House: SketchUp, V-Ray and Post-Production Tutorial by Benedict Caliwara

In this tutorial, you’re going to learn how to use Photoshop and Picasa for post-production. Post-production is important to all visualizers and deserves an in-depth study and analysis.

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How to Create Realistic Pool Water in SketchUp and Kerkythea by Benedict Caliwara

In this tutorial, we will show you three different methods on how to render realistic pool water inside Kerkythea.

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Dusk Scene Tutorial –  a commercial development by Bong Bernabe

In this tutorial, Senior Architect Bong Bernabe, shows us how to produce a nice dusk scene using his SketchUp model of a commercial property, V-Ray for SketchUp and finally some post processing in Photoshop.

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The Making of Town House – a digital watercolor tutorial by Benedict Martin Caliwara

This NPR technique is suitable for quick conceptual design presentation, producing such remarkable similarity to traditional watercolor paintings.

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The Making of Apartment Interior by Virgo Oktaviano

Architect and designer, Virgo Oktaviano from Jakarta in Indonesia, shows how to layout and setup this interior apartment scene. He uses SketchUp and V-Ray for Sketchup with some final post processing in Photoshop to complete this stunning room.

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Convert any 3D model to SketchUp using Blender by Victor Hugo Hernandez

In this tutorial Victor talks about how to convert any 3D model to SketchUp using Blender. He uses an .OBJ file for this tutorial but the same principle applies to any format that can be imported into Blender for example .FBX or .3DS files.

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Making of Kitchen in Zurich by Edvinas Skiestenis

In this ‘making of’ we bring you a small kitchen furniture visualization project. This kitchen was designed for a small apartment located in the heart of Zurich. Our typical workflow for this presentation involves modelling in SketchUp, exporting to 3ds Max, rendering with Corona and post-processing in Photoshop.

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Photoshop Breakdown: modern office building by David Drazil

David Drazil is an architecture student from the Czech Republic, currently finishing his studies in Denmark. The final image was originally an entry for the 3D challenge held by SketchUp Texture Club. The goal was to create the best possible visualization depicting the building, designed and modeled in SketchUp by Quốc Hữu Trần. The SketchUp model was the only thing provided for the competition. David says ” I was attracted by the theme and its freedom”. In this great tutorial David guides you through his detailed workflow.

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Architectural Elevation: digital watercolor effect for presentations by Benedict Martin Caliwara

Learn how to apply a digital watercolor effect to an architectural elevation. All building elevations and construction details are directly exported from SketchUp. Rendering and layering procedure is done using Adobe Photoshop. You will need a basic knowledge of Trimble SketchUp and some photo editing skills for this tutorial.

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How to Populate Your Render – seamlessly by Simon Oudiette

In this in-depth tutorial, Simon goes over the steps that he takes when adding people to an interior render. With these tips, its sure to make a huge impact on your work.

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Drawing Landscapes from SketchUp Models by Jim Leggitt

Building a Trimble SketchUp massing model and tracing over selected views is a quick and easy method for visualizing landscape concepts for projects. Jim shows you how!

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Making of Draped Art by Simon Oudiette

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